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Timeshift (PC, PS3, Xbox 360)
3/5
review by: Gaz Deaves

Timeshift comes up with plenty of good ideas – it takes a standard first-person shooter and adds the ability to control the flow of time, by pausing, slowing and reversing as needed. Stylistically, it’s consistent and engaging, with well-implemented futuristic combat, and gritty, atmospheric visuals.

The action is split between firefights and puzzle sections, both of which make use of the aforementioned time-shifting abilities to a greater or lesser extent. Using these powers is easily the best thing about Timeshift, and the first time you freeze your enemies and steal their guns or stroll through spinning turbine blades, you’ll feel like a superhero.

Herein lies Timeshift’s major problem, however, as there really isn’t much variation in the applications of the time abilities and it’s not nearly as much fun the tenth time you pull the same trick. It’s a shame to see a game with such potential get tripped up by something that could have been easily rectified with a little more imagination, but it’s ultimately this lack of variety that keeps Timeshift from being a truly great game.

Timeshift (PC, PS3, Xbox 360)
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