Captain America: Super Soldier (Xbox 360)
Sega

review by:
Luke Chilton
Poor Captain America, saddled with a silly name and an even sillier hat, he then is forced to appear in yet another sub-standard video game adaptation of the latest summer blockbuster.
Set during World War II, in Captain America: Super Soldier, Cap must invade the castle of evil Nazi scientist Baron Zemo, battling foes from the pages of his Marvel Comics like Madame Hydra, Iron Cross and the Red Skull along the way.
To say the game borrows a few ideas from Rocksteady’s classic Batman: Arkham Asylum is a little unfair - it unashamedly nicks LOADS of them.
Most of all, Arkham Asylum’s fluid combat system – putting together attacks from kicks, punches and grabs to fight off multiple enemies at once.
But there are plenty of other steals too - Batman had his ‘Detective Vision’, Cap has his ‘Tactial Sense.’, instead of a trusty Batarang, Captain America can hurl his shield at attacking drones.
Sadly though, there’s none of the stealth sections that made Arkham Asylum such fun to re-play. The stock baddies in Captain America just pile in with no apparent plan.
Worse, while Batman was free to roam Arkham Asylum searching for clues and hidden secrets, Cap can only move along a narrowly-defined route through Zemo’s castle. Occasionally there’ some pointless Lara Croft style leaping about – which amounts to just pressing a single button to make Cap do some very un-macho gymnastics.
There’s also two recurring puzzles in which you either move two wires together to cause a explosion or decipher codes to open locked doors. Both are basic and over used to the point of becoming annoying.
But while the animation is occasionally clunky, Captain America: Super Soldier looks and sounds good. Combat is great fun, as for a game based on a super-hero, that’s pretty vital. (There’s a couple of really good sections where you have to fight multiple enemies while half blinded by smoke bombs)
The bosses take real skill to defeat, and don’t just rely on finding their weakness then exploiting it ‘til they fall over.
Captain America: Super Soldier might not be the Nazi-crushing, Indiana-Jones-style rip roaring adventure it could have been, but it’s far superior to Sega’s Thor from earlier in the summer.
And while we wait for the Batman sequel, Arkham City, in October, this copy-cat makes a fine stop-gap. After all, if you’re gonna steal, why not pinch from the best? |